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SCULPTURE

HYPER-REALISTIC SCULPTURE
FACEHEAD.CO creates dynamic, hyper-realistic sculpture for camera, museum, exhibition, and fine art contexts, with a focus on lifelike human textures, forms, animals, creatures, and mechanically expressive surfaces.
PROCESS
The studio produces silicone skins, prosthetic-grade skins, joints, facial expressions, creature forms, mould systems, armatures, paint finishes, and final art finishing with a balance of digital precision and practical material knowledge.
DIGITAL PIPELINE
Using ZBrush digital sculpting, 3D scanning, digitising of practically sculpted works, high-resolution resin printing, and advanced mould-making workflows, FACEHEAD.CO develops hyper-realistic pieces for both screen production and physical exhibition.
TRADITIONAL CRAFT
Alongside the digital pipeline, FACEHEAD.CO remains deeply grounded in traditional sculpting, prosthetic makeup production, mould-making, archival materials, and fine art finishing. This allows the studio to deliver work that is technically precise, durable, and rooted in time-tested craftsmanship.
APPLICATIONS
Film and television creature and character work
Museum and exhibition sculpture
Fine art and collector commissions
Hybrid practical and digital production assets



















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